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Stephen <mca### [at] aolcom> wrote:
> On 7/2/2016 12:10 AM, Anthony D. Baye wrote:
> > Can anybody give ideas for a process which would simulate flocking?
> >
> > Something like you might use on a diorama.
> >
>
> A couple of years ago. Greg M. Johnson posted a couple of animations
> using a boids algorithm for making flocking particles. There are a
> couple of examples here.
>
> http://www.reocities.com/pterandon/boids.html
>
Thanks, I'll take a look.
> I said a couple of years ago. The date on the website is 2000.
>
Sometimes it's hard to believe I've been on this forum for 13 years...
And then I start to believe it, and I get depressed.
Regards,
A.D.B.
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