POV-Ray : Newsgroups : povray.binaries.images : 32 uv-mapped bicubic Bezier patches : Re: 32 uv-mapped bicubic Bezier patches Server Time
7 Nov 2024 07:33:38 EST (-0500)
  Re: 32 uv-mapped bicubic Bezier patches  
From: Bald Eagle
Date: 26 Jun 2016 12:25:02
Message: <web.5770012d71b35b905e7df57c0@news.povray.org>
OK, I'm getting a bit closer - the interior_texture was throwing me off, since
the 180 degree rotation was throwing me all off.

Here's the same diagram with the interior_texture commented out along the top
row to show the "see-through" [exterior]texture and give an easier to follow
look at the mapping.

This is indeed much closer to the expected uv-mapping, given the location of the
control points.

There's some switch-ups that occur when there are certain twists in the
X-vs-Y-first ordering, but that should be within grasp.


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