POV-Ray : Newsgroups : povray.binaries.images : The brick size in normals. : Re: The brick size in normals. Server Time
6 May 2024 09:53:30 EDT (-0400)
  Re: The brick size in normals.  
From: LanuHum
Date: 8 May 2016 04:40:01
Message: <web.572efa7ad3c58d897a3e03fe0@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

> > Problem. If I use custom brick_size I have the incorrect image.
> >
>
>  From http://www.povray.org/documentation/view/3.7.0/368/ :
>
> "The bricks are offset by half a brick length on every other row in the
> x- and z-directions."
>
>    Thant means it will only look good on the x-y and z-y planes. If you
> want it to show correctly on the x-z plane, you should rotate it (i.e.
> rotate 90*x).
>
> --
> jaime

The source code is written above. Turn, please, and show!
I already overwound everything. I tried to use uv_mapping, warp planar (x,y,z)
rotate(x,y,z,xy,xz,yz,xyz)


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