POV-Ray : Newsgroups : povray.binaries.images : Lathe. Bezier_spline. Problem : Re: Lathe. Bezier_spline. Problem Server Time
18 May 2024 11:32:55 EDT (-0400)
  Re: Lathe. Bezier_spline. Problem  
From: Bald Eagle
Date: 3 May 2016 10:10:00
Message: <web.5728b09e9e3d3d24b488d9aa0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> That would imply what I described to William as solution variant (C):
> The parser would first have to...

Very good.  Sorry - it's harder for me to follow these things now that my day is
a lot more fragmented.

> Especially the last step is a non-trivial thing to do,

I would wholeheartedly agree!

> and I guess it
> may be easier to just fix the intersection computation to handle
> "flipped" portions in the shape.

Yes - It certainly seems like you've all got that covered.
Sorry for the complication.   :)


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