POV-Ray : Newsgroups : povray.binaries.images : Lathe. Bezier_spline. Problem : Re: Lathe. Bezier_spline. Problem Server Time
18 May 2024 22:34:20 EDT (-0400)
  Re: Lathe. Bezier_spline. Problem  
From: LanuHum
Date: 3 May 2016 01:45:00
Message: <web.572839dc9e3d3d247a3e03fe0@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 05/02/2016 03:16 PM, clipka wrote:
> > Am 02.05.2016 um 19:47 schrieb William F Pokorny:
> >
> >> I think I covered all the cases somewhat, but if not let me know.
> >
> > What about these:
> >
> ...
> >
>
> Thanks Christoph as always for the detailed thinking. I'll sleep on your
> questions and dig into specifics tomorrow morning.
>
> Responding quickly for now, I kind of expected bounding to break and for
> surfaces to flip inside out with negative coordinates.
>
> I cannot see a reason to, say, make right all shapes/bounding when
> passed negative on curve points because at the moment I believe we can
> otherwise create the same - intended - shapes with, all positive, on
> curve points.
>
> Sturm was on.
>
> Maybe too I'll take a quick look into why -MB isn't working in 3.7* as
> it would be nice to see these shapes rendered with bounding completely
> off.
>
> Bill P.


Bold I selected. The control peak is in a negative, but it only brings closer
positive points of a curve to zero. It can't prevent Povray to calculate a
surface


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