POV-Ray : Newsgroups : povray.binaries.images : Irid vs SubSurface : Re: Irid vs SubSurface Server Time
4 May 2024 10:14:24 EDT (-0400)
  Re: Irid vs SubSurface  
From: Simon J  Cambridge
Date: 30 Apr 2016 11:15:01
Message: <web.5724cb56c86b25c7240402840@news.povray.org>
"Simon J. Cambridge" <nomail@nomail> wrote:
> "Simon J. Cambridge" <nomail@nomail> wrote:
> > I have been trying for ages to get satisfactory results with subsurface (both
> > POV 3.7 and Samuel Benge's fastSSS). I imagine I am doing it wrong in some way
> > as I can never get the results that I want! So I got to debating with myself as
> > to the whichness of the why and tried using Irid instead. After various tests I
> > came up with the following, ramping Irid up (2), using low lighting (fade
> > distance) and a small thickness (0.05). The results are as you see (but be
> > advised these are all very much works in progress!)
> >
> > One thing of note. It is very much faster than SubSurface. Also, I was wondering
> > whether there was any mileage in being able to use a colour component for the
> > strength, eg Irid <1, 0.7, 0.5>.
>
> Number two! Just to add that these images are supposed to be 'portraits' though
> I have tried this technique in complex environments as well (halls, rooms, etc).

And number three! I also tried Irid on the armour. The jury is still out.


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