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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> > Nice and fluffy as it should be.
>
> Thanks... perhaps too fluffy, tough.
>
> > The method of averaging object patterns will be of further use - at least I hope
> > so...
>
> Well, it's nothing fancy, just the average pattern. The real trick is
> that the averaged blobs are concentric (with diminishing radius and the
> same threshold):
>
>
> interior{
> media{
> method 3 intervals 1 samples Cloud_Samples
> scattering{2,.01}
> absorption .005
> density{
> average
> density_map{
> [1
> object{
> cloud_a
> color rgb 0
> color rgb .25
> }
> warp{turbulence .5}
> scale 2 warp{turbulence .67} scale 1/2
> scale 4 warp{turbulence 1} scale 1/4
> ]
> [1
> object{
> cloud_b
> color rgb 0
> color rgb .5
> }
> warp{turbulence .5}
> scale 2 warp{turbulence .67} scale 1/2
> ]
> [1
> object{
> cloud_c
> color rgb 0
> color rgb .75
> }
> warp{turbulence .5}
> ]
> [1
> object{
> cloud_d
> color rgb 0
> color rgb 1
> }
> warp{turbulence .5}
> ]
> }
> }
> }
> }
>
> --
> jaime
Thank you for the code snippet.
Concentric is clear, otherwise it would be similar to proximity patterns.
But, who knows...
Norbert
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