POV-Ray : Newsgroups : povray.binaries.images : Ocean : Re: Ocean Server Time
5 Jul 2024 13:09:32 EDT (-0400)
  Re: Ocean  
From: LanuHum
Date: 4 Apr 2016 11:55:01
Message: <web.57028e3e42d9a4ac7a3e03fe0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

>
> Proof of concept.
> It needs more work on the inner cylinder* and the masking.
> It is short and cyclic. Probably better to download it and watch it looping.
>
> https://youtu.be/21Tb8_HIDp8
>
>
> * Not that there are cylinders, it is planer.
>
>
> --
>
> Regards
>      Stephen

This toy can be made so:

#declare Light_waves = texture {pigment {
    agate
    color_map{[0 rgbt<1,1,1,0.9>]
              [1 rgbt<0,0,0,0.9>]}
    scale <1,10,1>
    translate -z * ANIMATION
}
}

#declare All = texture {
    texture {Sea}
    texture {Light_waves}
}

My idea more serious:
1. Create curves.
2. Insert shape keys
3. Use LanuHum,s exporter.
Good?


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