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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 26-3-2016 14:06, LanuHum wrote:
> > Thomas!
> > I don't ask to do animation. You the master to do very beautiful textures. How
> > to set up and what to use patterns?
> >
>
> I misunderstood, sorry. From your earlier post I thought you wanted to
> /animate/ the sea surface.
>
> - The texture of Tek's sea (2006) is not mine but Tek's ;-) I attach the
> file; please note that my sailing ship is /not/ included: you have to
> comment it out at the end of the file.
>
> - In the same way, the texture by Marc Jacquier (2003) is /not/ mine ;-)
> I also attach the file.
>
> --
> Thomas
I took from utf-8 normal.
#declare Material_001 = texture{
pigment{color srgbft <0.5012,0.9606,0.9037,0.0000,0.0000>}
finish{
diffuse 0.8000
brilliance 1.8000
specular 1.0000
roughness 0.0200
}
normal{
crackle -2 form <1,0,0>
scale <.0005,.003,.003>*2
poly_wave 2
}
}
Result is very bad. :(
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Attachments:
Download 'scene.jpg' (98 KB)
Preview of image 'scene.jpg'
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