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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 27-3-2016 3:00, Anthony D. Baye wrote:
> > It would be very involved to create realistic animations of an ocean surface.
> >
>
> It is not my intention. I misinterpreted something Lanuhum wrote in an
> earlier post. It would be neat to do but way beyond my capacities.
>
> --
> Thomas
Thomas, I will look at your files, thanks!
But, I want to take methodical result.
The blender has tools for creation of waves.
Example: on the picture 3 waves.
Speed, height, width, life time, dumping is set up for each wave separately.
I hope, a script I will be able to create a large number of waves.
Now I need to add a pattern for normal. What?
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