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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
>
> > Fantasy!
> > What opengl supports editing it?
>
>
> Lol!
>
> You mean Final Fantasy, don't you?
> I'm too old to play video games, but perhaps some unconscious influence
> appeared.
>
> The scene is only csg together with a few isosurfaces and so on - no imported
> meshes.
> I'll post the sources soon.
>
>
> Norbert
No. No!!! Sorry!
I about creation of a scene.
Before to render, I shall manipulate polygons, formulas.
The result displays the openGL window.
In the Blender if the number of polygons are more, than 1 000 000 brakes begin.
You have 18 million objects. One object: number of polygons = N
18 000 000 * N = oh, my god!
You don't use a preview scene?
You write the source code and you gives it to a render?
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