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jr <cre### [at] gmailcom> wrote:
> man, talk about bein' put on the spot. ;-)
:D
> I don't mind doing the 'legwork' (though, as a beginner, just how useful
> such a sample scene would be is questionable), but have to confess that
> I can not think of /any/ realistic use case for Parse_String(); lack of
> use case may well be a contributing factor to the macro not being used
> in the sample scenes.
>
> I will put a simple, contrived scene file together, give me a few days
> please, I'm in the middle of my own stuff right now.
It just needs to be a little working SDL blurb that can be used as or pasted
into a macro. Though sometimes it can be surprising what some people can do
with a little feature once they start to contemplate what it might be used for.
It was simply a suggestion - please take your time and pardon my shameless and
opportunistic "tagging" of you. ;)
I hope your project is working out well. I wish you further luck and success.
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