POV-Ray : Newsgroups : povray.binaries.images : POV-Ray is so cumbersome... : Re: POV-Ray is so cumbersome... Server Time
7 Nov 2024 09:29:48 EST (-0500)
  Re: POV-Ray is so cumbersome...  
From: Theogott
Date: 1 Mar 2016 15:30:01
Message: <web.56d5fbc1e2a9b923adb2e4f80@news.povray.org>
I also recommend to look around. There are several tools for several sorts of
projects.

POV_Ray is for Artists with a unique talent AND for people mostly with a
scientific or mathematical background.

Such people think in formulas, and the things they design in POV eay are
modelled in 3D already in their mind - before they start writing the first line.

There are other programs that are easier to use for "just modelling" like
- Blender (free, change the left-mouse button in settings!)
- Cinema 4d (commercial)

In believe in C4D you would be ready with the tower long time ago.
One week for learning "How to use it" is enough, then you can modell nearly
anything. But its at least 750 EUR.

POV Ray has unique strengths in making mathematical formulas iand ideas visible.
Growing landscapes and Crystals out of formulas.
Like Jamie does.

Such things are not easy with 3D Modellers, may be impossible with Blender
(don't know if you use Phyton?) and hard to realize with C4D
("Coffee"-Scripting?).

Also POV Ray can be used to visualize mathematical Data from experiments.
Universities can use it.

To use it "just to modell an real life object" its maybe not the easiest choice
- especially not for beginners.


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