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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> > Can you do the difference, convert it to a mesh, and THEN render it?
>
> I would kill for a simple way to do that... converting isosurfaces to
> meshes.
Are you aware of Kevin Loney's isosurface approximation?
http://www.econym.demon.co.uk/isotut/approx.htm
The site links to the long dead Geocities for the source, but there appears to
be a new site, which I haven't investigated:
http://www.winsite.com/Multimedia/3D-Modeling-CAD/Isosurface/
A version updated by Jaap Frank and Tor Olav Kristensen is available at p.b.s-f:
http://news.povray.org/povray.binaries.scene-files/thread/%3C47cc76fd%40news.povray.org%3E/
I have had mixed results with it.
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