POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots : Re: Blender to Povray: unofficial version: screenshots Server Time
19 May 2024 01:22:24 EDT (-0400)
  Re: Blender to Povray: unofficial version: screenshots  
From: LanuHum
Date: 28 Feb 2016 08:10:00
Message: <web.56d2f0ac8d10ac1c7a3e03fe0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 28-2-2016 11:27, LanuHum wrote:
> > Test! Development.
> > Blob: Tree. :)
> >
> > Branches can appropriate different materials
> > Branches smoothly connect to a trunk
> >
> > I like Povray! :)
> >
>
> Aha! a blobtree in the vein of TOMtree! Keep going!
>
> --
> Thomas

Yes.
And, it is important to take the optimum number of spheres. It can be
manipulated.
And in the final the tree can be animated.
Blender has very powerful tools for animation creation.


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