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clipka <ano### [at] anonymousorg> wrote:
> Am 27.02.2016 um 23:48 schrieb LanuHum:
>
> > I've been told: "There are many renderer better, than Povray"
> > Users find other renderer. Why? Why doesn't interest developers
> > prestige?
>
> Trying to make POV-Ray more like the other popular renderers out there
> in order to attract more users would actually achieve the very opposite.
> They have a much greater share of the "market", they have a long head
> start in what they are doing, and I'd also guess that they have a lot
> more manpower at their disposal.
>
> If we don't want POV-Ray to die out, we must keep doing things our own
> way, and hope it will keep filling a niche.
>
>
> Of course that shouldn't stop us from looking at what others are doing,
> and let them inspire ourselves. But blindly imitating them -- that would
> be POV-Ray's end.
>
>
> >>> Why you aren't interested time of a render
> >>> scenes, but only quality???
>
> We /are/ interested in render time; we just consider other things more
> importand and more urgent at the moment.
Thanks for the answer! I understand. :)
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