POV-Ray : Newsgroups : povray.binaries.images : Vegetation simulation WIP 2 : Re: Vegetation simulation WIP 2 Server Time
13 May 2024 02:26:53 EDT (-0400)
  Re: Vegetation simulation WIP 2  
From: posfan12
Date: 18 Feb 2016 20:35:01
Message: <web.56c670eabf1ea0bb5dbf06e80@news.povray.org>
Was the source code for this ever released?


Mike

"Norbert Kern" <nor### [at] t-onlinede> wrote:
> A small update.
>
> I introduced water preference based on areal height, corrected some errors
> and doubled speed by replacing eval_pigment with functions and other small
> changes.
>
> The attached images show a test with 16000 plants of 8 different types and
> 36 iterations. Calculation took 5 h on an old 2.66 GHz P4. The 8 differnt
> plant types are represented by the same 4 plant meshes as in WIP1.
>
>
> Norbert Kern


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