|
![](/i/fill.gif) |
Sven Littkowski <jam### [at] yahoo com> wrote:
>
> Can you show me the scene source code? My own version really looks way
> different. Thanks once more.
>
(I actually used assumed_gamma 2.0 for my tests, in v3.62, but you should use
1.0 for yours, in v3.7. The color will look somewhat different.)
-----------
#include "shapes.inc"
camera {
perspective
location <-.7, .4, -2.8>
look_at <190, -100, 1000>
right x*image_width/image_height
angle 36
}
light_source {
0*x
color rgb 1.3
translate <-120, 100, 600>
}
light_source {
0*x
color rgb 1
translate <25, 40, -200>
}
background{rgb .3}
#declare Fn_1 = function
{
pigment
{
image_map {
jpeg "colony ship i - heightfield landscape 1000px.jpg" once interpolate 2 }
}
}
#declare TheLandscape = object
{
HF_Cylinder(function { Fn_1(x,y*1.7,z).red },
1,
0,
<int(100*pi),100>,
1,
"",
<0,0,0>,
<0,1.7,0>,
0.5,
0.1
)
}
object {TheLandscape
texture{pigment {rgb 3*< 0.05, 0.25, 0.0 > }finish{ambient .3 diffuse .7}}
rotate 80*x
}
Post a reply to this message
|
![](/i/fill.gif) |