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scott <sco### [at] scottcom> wrote:
> > Hello again.
> >
> > I revisited the patio_radio scene so as to try to reach perfection. For that
> > purpose, I perform my attempts on high resolution images (1600*1200).
> >
> > For this attempt #1, it still remains :
> > -) some light areas in some corners
> > (to the left, on the floor, under the arches)
> > -) tiny splotchy zones by the arch half-rings,
> > at the top right of the image
> >
> > The fringe under the balcony seems correct.
> >
> > Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
>
> Don't forget you can always use the "no_cache" option (I think uberPOV
> only?) to get a "reference" image. See attached, that took about 25 mins
> on my machine using "count 10" and "recursion_limit 3". You'd obviously
> need higher settings to get rid of the graininess, but at least then
> you'd have something to compare the radiosity version with.
Though I know about "no_cache" feature, I am not sure I know what it does
exactly. The point /IS/ to get rid of /ALL/ graininess and splotched, at high
resolution.
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