POV-Ray : Newsgroups : povray.binaries.images : Subsurface experiment : Re: Subsurface experiment Server Time
15 May 2024 07:56:55 EDT (-0400)
  Re: Subsurface experiment  
From: Bruno Cabasson
Date: 2 Feb 2016 08:00:01
Message: <web.56b0a7351c6339447451ecd10@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 02.02.2016 um 10:03 schrieb Bruno Cabasson:
> > For the fun, I revisited the shipped-in 'subsurface.pov' scene. No sky_sphere,
> > floor is pure white (in order to check radiosity), light is situated at the
> > wick.
> >
> > Wanted to share.
>
> Thanks for doing so :)
>
> Don't know about you, but I really like it.

Hi Christoph !

I used to POV a lot years and years ago. I was never very far from the
community. During the past years, I saw your personal involvement and the
fantastic work you performed for 3.7. Among others, I worked on cloudscapes and
issued a (unfinished ...) tutorial here. I also had an ambitious project :
TerraPOV, some kind of terrain generator, for which I focussed on realistic sky
and clouds. I also produced entries in the early TinaChep competition.

One day, I almost lost all my work and real life constraints (and age ...) took
me away from POVing serioulsy. So, I put this project in a stand-by state, until
I feel I can push it to an end.

From time to time, I try things so as to keep myself up to date (or not too much
out of date !). For this one, in order to get a smooth result for SSLT and
radiosity, I had to take (very) high values.

Friendly yours


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.