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Hi,
Some years before I've read some critics about Povray not being able to render
many materials in a realistic manner.
Some commented "whatever I see, everything looks like plastic" - e.g.
http://blenderartists.org/forum/showthread.php?24365-What-is-special-about-PovRay).
I looked at many images generated with povray (IRTC, newsgroups etc.), and yes,
many images proved this prejudice true.
But there were also exceptions from povers like Lightbeam, Jaime Vives Piqueres,
Sean Day, Samuel T. Benge, Tek, Zeger Knaepen and others.
My materials project started with this in mind and is nearing now the end (ca.
2000 collected materials).
Here I want to show some results regarding four different metals.
Source will be uploaded to binaries.scene-files.
Norbert Kern
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