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Mike Horvath <mik### [at] gmailcom> wrote:
> I have a nice gold glass texture I am using for sunscreens in my space
> scene.
>
> texture
> {
> pigment {gamma_color_adjust(<1.000, 0.875, 0.575, 0.000, 0.900>)}
> finish
> {
> brilliance 2
> diffuse D_GoldA
> ambient A_GoldA
> reflection R_GoldA
> metallic M
> specular 0.20
> roughness 1/20
> }
> }
>
> What would a good similar one be for copper? Thanks.
>
>
> Mike
For good copper materials look at those sources:
1. Michael Raiford Copper Texture
http://news.povray.org/povray.text.scene-files/thread/%3C41e52fcd$1@news.povray.org%3E/?ttop=296020&toff=100
2. Ive POV 3.7 metals.inc; post your textures here
http://news.povray.org/povray.binaries.images/message/%3C49d21bbf%40news.povray.org%3E/#%3C49d21bbf%40news.povray.org%3
E
3. Cousin Ricky RC3Metal
http://lib.povray.org/searchcollection/index2.php?objectName=RC3Metal&contributorTag=Cousin%20Ricky
4. Nathan O'Brien Homunculi
http://www.irtc.org/ftp/pub/stills/1999-10-31/13horror.zip
Norbert
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