POV-Ray : Newsgroups : povray.general : From <1 second Rendertime to >1 hr just by adding AA 0.3 : Re: From <1 second Rendertime to >1 hr just by adding AA 0.3 Server Time
17 May 2024 03:40:20 EDT (-0400)
  Re: From <1 second Rendertime to >1 hr just by adding AA 0.3  
From: Theogott
Date: 4 Jan 2016 02:00:21
Message: <web.568a174ddf298e78adb2e4f80@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 03.01.2016 um 23:09 schrieb Theogott:
> > This is a funny thing. We all know that AA takes time. But sooo much?
> >
> > The scene below renders <1 Second here, without AA.
> > If i turn on AA 0.3, it renders ... forever ... ~1 hr.
>
> Not sure what brutish computer you have at your disposal, but even
> without AA I don't see render times anywhere close to 1s here. More like
> a bit under 4 minutes with POV-Ray 3.6.
>
> For some reason, POV-Ray 3.7 seems to grind to a halt -- possibly
> because its handling of max_trace_level with regards to fully
> transparent surfaces is different.

-----------------------
Parse Warning: Should have at least 2 objects in csg.
Parse Warning: assumed_gamma not specified, so gamma_correction is turned off
for
compatibility with this pre POV-Ray 3.7 scene. See the documentation for more
details.

Parser Statistics

Finite Objects:            3
Infinite Objects:          1
Light Sources:             1
Total:                     5

Parser Time
  Parse Time:       0 hours  0 minutes  0 seconds (0.001 seconds)
              using 1 thread(s) with 0.000 CPU-seconds total
  Bounding Time:    0 hours  0 minutes  0 seconds (0.000 seconds)
              using 1 thread(s) with 0.000 CPU-seconds total

Render Options
  Quality:  5
  Bounding boxes.......On   Bounding threshold: 3
  Antialiasing.........Off

Render Statistics
Image Resolution 800 x 600

Pixels:           480000   Samples:               0   Smpls/Pxl: 0.00
Rays:             480000   Saved:                 0   Max Level: 1/12

Ray->Shape Intersection          Tests       Succeeded  Percentage

Blob                            756184          160540     21.23
Blob Component                  725676          721440     99.42
Blob Bound                     1512368          725676     47.98
Plane                           960000          480000     50.00
Sphere                         1920000         1920000    100.00
Bounding Box                   2880000         2676184     92.92

Roots tested:                399688   eliminated:               105053
Shadow Ray Tests:            480000   Succeeded:                     0

Peak memory used:          47685632 bytes

Render Time:
  Photon Time:      No photons
  Radiosity Time:   No radiosity
  Trace Time:       0 hours  0 minutes  0 seconds (0.275 seconds)
              using 12 thread(s) with 2.335 CPU-seconds total
UberPOV finished
-
CPU time used: kernel 0.14 seconds, user 2.56 seconds, total 2.70 seconds.
Elapsed time 0.93 seconds, CPU vs elapsed time ratio 2.92.
Render averaged 518918.92 PPS (177855.70 PPS CPU time) over 480000 pixels.
----------------------------------------------------------------------------

There seems to be a huge Difference in Rendertime between Uber-POV and POV-Ray.
WHY?


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