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"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> I took clipka's advice and reduced the fade distance of the lights to slightly
> less than the radius of the firepots and bumped the magnitude up 10x.
>
> With normals turned on in the radiosity block, render time was quite a bit
> longer than without.
>
> Render Time:
> Photon Time: No photons
> Radiosity Time: 1 hours 8 minutes 20 seconds (4100.342 seconds)
> using 12 thread(s) with 24454.399 CPU-seconds total
> Trace Time: 15 hours 42 minutes 56 seconds (56576.468 seconds)
> using 12 thread(s) with 335803.464 CPU-seconds total
>
>
> I'd like to add some sslt to the materials, but I'm not sure I could handle the
> render times for testing...
>
> Normally, I imagine, one would leave textures for after the scene is finished,
> but I'm waiting for some ideas on the surroundings to gel.
>
> Comments are always welcome
>
> Regards,
> A.D.B.
I Feel warm in front of the pool.
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