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Cousin Ricky <ric### [at] yahoocom> wrote:
> On 09/04/2015 12:14 AM, Anthony D. Baye wrote:
> > I said in the other thread that the tiles are modeled as a single prism,
> > but I was wrong (obviously, since there are two different colors)
> > they're actually a merge of prisms, each one is individually textured.
>
> Is there a reason you are using a merge rather than a union? It is hard
> for me to see what is going on, due to the low lighting.
>
> http://wiki.povray.org/content/Knowledgebase:Miscellaneous#Topic_3
I believe it was faster to use a merge when I was first testing the tile macro.
Regards,
A.D.B.
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