POV-Ray : Newsgroups : povray.binaries.images : Seraglio (WIP) : Re: Seraglio (WIP) Server Time
5 Jul 2024 15:12:56 EDT (-0400)
  Re: Seraglio (WIP)  
From: And
Date: 1 Sep 2015 01:45:00
Message: <web.55e53ab1f1eaec4769dae6480@news.povray.org>
=?UTF-8?B?SsOpcsO0bWUgTS4gQmVyZ2Vy?= <jeberger@free.fr> wrote:
> On 08/31/2015 09:35 AM, Anthony D. Baye wrote:
> > There may be a problem with the bounding on my floor tiles.  Each set o
> f tiles
> > is parsed as a single prism, but there are a couple of unions and diffe
> rences
> > that I could split and bound manually.
> >
>     Note that AFAIK automatic bounding of unions is already optimal.
> Manual bounding of differences can improve things, especially if you are
> removing a large chunk of the original object, but finding the optimal
> bounding box can be tricky. It's only for intersections that automatic
> bounding is blatantly wrong and that manual bounding can very easily
> improve things dramatically.
>
>         Jerome
> --
> mailto:jeb### [at] freefr
> http://jeberger.free.fr
> Jabber: jeb### [at] jabberfr

Okay ~.


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