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=?UTF-8?B?SsOpcsO0bWUgTS4gQmVyZ2Vy?= <jeberger@free.fr> wrote:
> On 08/31/2015 09:35 AM, Anthony D. Baye wrote:
> > There may be a problem with the bounding on my floor tiles. Each set o
> f tiles
> > is parsed as a single prism, but there are a couple of unions and diffe
> rences
> > that I could split and bound manually.
> >
> Note that AFAIK automatic bounding of unions is already optimal.
> Manual bounding of differences can improve things, especially if you are
> removing a large chunk of the original object, but finding the optimal
> bounding box can be tricky. It's only for intersections that automatic
> bounding is blatantly wrong and that manual bounding can very easily
> improve things dramatically.
>
> Jerome
> --
> mailto:jeb### [at] free fr
> http://jeberger.free.fr
> Jabber: jeb### [at] jabber fr
Okay ~.
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