POV-Ray : Newsgroups : povray.binaries.images : Seraglio (WIP) : Re: Seraglio (WIP) Server Time
7 Nov 2024 13:41:29 EST (-0500)
  Re: Seraglio (WIP)  
From: Anthony D  Baye
Date: 24 Aug 2015 13:35:01
Message: <web.55db54d5f1eaec47a36927440@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 24.08.2015 um 15:46 schrieb Anthony D. Baye:
> > clipka <ano### [at] anonymousorg> wrote:
> >> Am 24.08.2015 um 04:53 schrieb Anthony D. Baye:
> >>
> >>> The render time for the columns is nothing compared to the water when the
> >>> lighting is turned on.
> >>
> >> Does the water have a diffuse component?
> >
> > diffuse 0
> >
> > See my looking for water thread in p.general its basically all there
>
> That bugs me. How come water should have such an impact on radiosity
> render times? That can't be, can it?

As I understand it, the problem is the six light sources ( real ones, not
radiant objects) surrounding the pool.  Perhaps there's some optimization
possible when dealing with multiple light sources affecting a common area?

Regards,
A.D.B.


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