I need a water material that looks good under multiple light sources but doesn't
bog down when I render it with radiosity.
The water in my scene is taking forever to render, and I've disabled everything
but the normal pattern.
Part of the problem might be a low aa threshold combined with a small focal
blur, but the rest of the scene renders acceptably quickly.
I'd appreciate any help.
Regards,
A.D.B.
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