"Mr" <nomail@nomail> wrote:
> Also some other functionnalities have been added since you branched such as
> UberPOV support in user preferences, blurry reflexions, etc. Just to make sure
> you know about it.
I don't have this version.
And, its additional opportunities are unknown to me.
>
> The inteface you added for Globals is great I think I will push it whenever I
> can.
>
Important and unimportant parameters are unknown to me. Time will show what to
hide, and what to show
>
> Your work is inspiring. Keep it up. For now, your version has one problem: One
> needs to activate the nodes outside of the POV-Ray Rendering mode, could you
> make it so that user who just installed Blender and pov could create a material
> or modify the default one with the default scene right after they activated the
> addon and switch Blender to POV-Ray renderer? I'm thinking of some switch
> between nodal /non nodal materials, so that you don't simply discard all the
> existing non nodal functionality of the script.
>
> Thanks.
No nodes. Pattern pavement
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