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Cousin Ricky <ric### [at] yahoocom> wrote:
> On 2015-07-18 04:30 AM (-4), LanuHum wrote:
> > Picture shows results of Blender Internal Render and POV-Ray.
> > I can achieve smoothing as in Internal or not?
>
>
> Does Blender use a different blob formula? I wrote my own blob formula,
> to be implemented as an isosurface, which often gives smoother results
> than POV-Ray's native blob, showing that the formula makes a difference.
>
Thanks!
I will hope that clipka and Le Forgeron will see it.
:)
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