POV-Ray : Newsgroups : povray.binaries.images : Blob: problem or no problem? : Blob: problem or no problem? Server Time
1 Jul 2024 01:26:27 EDT (-0400)
  Blob: problem or no problem?  
From: LanuHum
Date: 18 Jul 2015 04:35:00
Message: <web.55aa0ebd5791b767a3e03fe0@news.povray.org>
Hi!
Picture shows results of Blender Internal Render and POV-Ray.
I can achieve smoothing as in Internal or not?

#version 3.7;

global_settings {
}
sky_sphere {
    pigment {rgb<0.050, 0.050, 0.050>}
}

#declare Default_texture = texture{pigment {rgb 0.8}}



#declare data_Mball_ob = blob {
    threshold 0.8
    sphere { <0,0,0>, 1.702, 2 texture {Default_texture} scale
<1.775,1.775,1.775> translate <-0.919648, 0.000000, 0.000000>}
    sphere { <0,0,0>, 1.702, 2 texture {Default_texture} scale
<1.775,1.775,1.775> rotate <-2.504e-06,-0,0> translate <-4.598535, 0.000000,
0.000000>}
}

object {data_Mball_ob}

light_source {
    <1,5.58,7.03>
    color rgb<1, 1, 1>
    fade_distance 25.0000000000
    fade_power 1
}
camera {
    perspective
    location  <1.151930, 5.343666, 8.930576>
    look_at  <-2.207098, 0.000000, 0.000000>
    right <-1.7777777777777777, 0, 0>
    up <0, 1, 0>
    angle  49.134343
}


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Preview of image 'blob.jpg'
blob.jpg


 

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