POV-Ray : Newsgroups : povray.binaries.images : Focal blur incorrect : Re: Focal blur incorrect Server Time
3 Jul 2024 00:04:14 EDT (-0400)
  Re: Focal blur incorrect  
From: Pekka Aho
Date: 12 Jul 2015 04:30:00
Message: <web.55a222fe274310996d4f68260@news.povray.org>
Alain <kua### [at] videotronca> wrote:
> Right. But, initialy, having the two been identical is simpler and less
> error prone.

Look_at defines the direction where the camera itself points at, nothing more.
Focal_point defines the sharpest spot/axis for the focal blur effect. They are
definitely two different things and you certainly want to define them separately
depending on what you're having in the scene and what you want to bring out from
the image. There is no such thing as "recommendation" for the two values ever
being identical, and it has nothing to do with being "simplier" either, as you
surely know at all times what there is in your scene, where and in what kind of
scale. If all else fails for some weird reason, the last means to avoid "errors"
is to use for example a small colored sphere to find the exactly desired spot
for the focal_point. There's nothing difficult in this really. The whole idea of
a separate focal_point value is the freedom to put it where you want it to be.

> Nothing can prevent you from changing the focal_point for the final render.

Of course you also do test renders with lesser settings to fine-tune everything
before the final render. Obvious and self-evident matters.


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