POV-Ray : Newsgroups : povray.binaries.images : WIP: We check the union Blender - Povray : Re: WIP: We check the union Blender - Povray Server Time
8 Jul 2024 03:57:55 EDT (-0400)
  Re: WIP: We check the union Blender - Povray  
From: Mr
Date: 24 Jun 2015 08:55:00
Message: <web.558aa814b92297fd16086ed00@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 23-6-2015 19:45, LanuHum wrote:
> > Yesterday I checked export of a vase to .obj.
> > Import of the file to Art of Illusion took place successfully. There are no
> > errors.
> > I compared results on a simple example:
> > Difference in normals the very big.
> > I attach the file, but I see that the exporter demands changes.
> > Today I will try export of mesh2 to Povray to make on the basis of the exporter
> > in OBJ.
> >
>
> Nothing wrong indeed with the obj version of the vase, so it is the
> mesh2 exporter that goes wrong.
>
> Here is the vase with the caustics at last.
>
> --
> Thomas

Does this mean that the official exporter also has the problem? LanuHum could
you provide the Blender scene for a check and eventual fixing?


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