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Sorry!
My profession is far from programming.
The exporter is my hobby.
But, I wanted to receive result.
To write to death without result is a nonsense.
My problem - I don't know English.
It is very difficult for me to communicate and understand.
Where I could tell about the exporter, nobody showed interest.
Russian-speaking the Blender users it was known of the exporter.
Only a few people looked through screenshots and render_result which I published
on the Russian website.
Blenderartist:
http://blenderartists.org/forum/group.php?discussionid=788&do=discuss
0 report
Any program begins with alpha-version.
But, it is written by collective.
Those to whom it is interesting, test, report about errors, bugs.
So the program develops.
I one.
I go to work as morning at 6.45 (AM), I come from work as evening at 7.45(PM).
8.00(PM):I sit down at the computer, I study a povray manual, I go to the
Internet for
the help:
Sphere_sweep: help me! DF3: help me! UV: help me and so on...
I write a exporter code, I model in the Blender, I check a code, I receive
render_result, again I go to the Internet and I show you result.
Besides, official windows-version Povray-3.7, can't work with this exporter.
The exporter constantly causes a render for a preview, but the render can't work
in the shadow mode.
For the exporter correction source code Povray of the current version is
necessary.
Povray for Windows is necessary an option - nogui.
Anybody won't do it.
To me suggested to learn a programming language C ++ here to correct source
code.
When to teach me C ++? To me 50 years will be executed soon.The brain already
dries up.
Or assembly of MinGW is necessary: Linux-version for Windows.
Who it will be make (win32, win64) and to pack into an installer?
When I one come to the finish?
Never.
I wanted to lift that to one not to lift.
Everything was in vain.
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