Lars Rohwedder <rok### [at] gmxde> wrote:
> >> In the Blender it is very easy to create it. blob cilinder is
> >> enough to arrange at the edges of grounds
>
> There are macros for "Rounded_Box" (and other rounded shapes, too) in
> Povray. But these macros don't cover arbitrary CSG objects.
>
> > Idea example. But, It is necessary to calculate rapprochement of
> > cylinders that there was no thickening in knots
>
> Your rounded boxes look very different to mine. ;-)
>
> L.
No!It not boxing, is mesh.
I offered idea.
I didn't adjust faces therefore distinction is visible.
These are 2 objects: mesh and blob
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