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"LanuHum" <Lan### [at] yandexru> wrote:
> The main thing that up - smooth, and down - flat, or on the contrary
> That the side appeared smoothly from a bottom to top, or on the contrary
Excuse me, I, ... I just can't understand them.
I guess my English is too bad to realize what these sentences meant...
>
> In the Blender it will be mesh(fictitious, approximately similar), and will be
> exported to Povray as your object.
> For this purpose there will be special entry fields of necessary data.
So, would you like to write a converter that create such shapes and export to
Pov-ray?
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