POV-Ray : Newsgroups : povray.binaries.images : polygon to circle loft : Re: polygon to circle loft Server Time
21 May 2024 08:37:43 EDT (-0400)
  Re: polygon to circle loft  
From: And
Date: 11 May 2015 01:55:07
Message: <web.555043cf908ae421bad22bea0@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
>
> I badly understand you, and you don't understand me
>
> Example:
> box{1,-1}
> sphere{0,1}
> you object{???????????}
> ????? - universal parameters:
>  up<x,x,x,x,x,x,x> //6 sides or up<x,x,x,x> //4 sides
>  down<bezier_spline> or down<x,x,x,x,x,x,x,x,x,x,x,x,x,x........>//1024 sides
> Or, something similar to it
> The main thing that up - smooth, and down - flat, or on the contrary
> That the side appeared smoothly from a bottom to top, or on the contrary

Well, ...ok, so those are some programming grammars in blender?


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