POV-Ray : Newsgroups : povray.advanced-users : Box using different points : Re: Box using different points Server Time
15 May 2024 00:09:59 EDT (-0400)
  Re: Box using different points  
From: LanuHum
Date: 10 May 2015 05:10:01
Message: <web.554f1f9260156bc77a3e03fe0@news.povray.org>
"bakom" <gswithbains> wrote:
> Hello, I am using Box macro for making box but it uses only two points.
> I have eight points as
> a<0, 0, 0>
> b<1, 0, 0>
> c<1, 1, 0>
> d<0, 1, 0>
> e<0, 1, 1>
> f<0, 0, 1>
> g<1, 0, 1>
> h<1, 1, 1>
>
> How can I make a box using all these eight points?
>
>
> --
> Gurwinder Singh Bains

#declare Default_texture = pigment {rgb 0.8}


#declare a = <0, 0, 0>;
#declare b = <1, 0, 0>;
#declare c = <1, 1, 0>;
#declare d = <0, 1, 0>;
#declare e = <0, 1, 1>;
#declare f = <0, 0, 1>;
#declare g = <1, 0, 1>;
#declare h = <1, 1, 1>;

#declare Box = mesh{

triangle{a,b,c}
triangle{a,c,d}
triangle{a,d,f}
triangle{e,d,f}
triangle{c,d,e}
triangle{c,e,h}
triangle{a,b,g}
triangle{a,f,g}
triangle{b,c,g}
triangle{g,h,c}
triangle{e,f,g}
triangle{e,g,h}

texture{Default_texture}
}

Box


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