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"LanuHum" <Lan### [at] yandexru> wrote:
> For creation of df3 the Blender exporter - Povray uses Python
> http://povray.tashcorp.net/tutorials/script_df3/
>
> mydf3.set(x, y, z, 10)
>
> To me it is unclear that there is value 10?
>
> Blender has the density parameter from 0 to 1.
> It is natural to density color_map at Povray.
>
> I understand so, what if (x, y, z, 0.5)
> and color_map{
> [0,rgb 0]
> [0.5, rgb <1,0,0>]
> [1,rgb 1]
> }
> voxel has to be red?
>
> Or how to paint voxel?
I understood.
background black
interior{ //---------------------
media{ method 2
emission 1 // !!! no color
density{density_file df3 "/tmp/smoke_Smoke_Domain.df3"
color_map
{ [0 rgb 0]
[0.2 rgb <1,0.5,0>]
[0.4 rgb <1,1,0>]
[1 rgb <0,0,1>]
}
} // end of density
samples 512 // higher = more precise
} // end of media --------------------------
}
Very good!
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