POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots : Re: Blender to Povray: unofficial version: screenshots Server Time
20 Apr 2026 22:36:46 EDT (-0400)
  Re: Blender to Povray: unofficial version: screenshots  
From: LanuHum
Date: 28 Apr 2015 14:10:01
Message: <web.553fcb648d10ac1c7a3e03fe0@news.povray.org>
Fire. :(

#version 3.7;

global_settings {
}
background {rgbt<0.218, 0.605, 0.985, 0>}

box{<0,0,0>, <1,1,1>
    pigment{ rgbt 1 }
    hollow
    interior{ //---------------------
        media{ method 3
               emission <1,0.4,0.08462>
                density{density_file df3 "/tmp/smoke_Smoke_Domain.df3"
                        color_map {
                        [0 rgb <0,0,0>]
                        [0.2089 rgb <1,0.2661,0.05584>]
                        [0.6424 rgb <1,0.9802,0.07911>]
                        [1 rgb <1,1,1>]
                       } // end color_map
               } // end of density
               samples 512
         }
    }
scale<1.75694,1.75694,3.56348>
translate<-0.878472,-0.878472,-1.0015>
matrix <2.000000, 0.000000, 0.000000,  0.000000, -0.000000, -2.000000,
0.000000, 3.000000, -0.000000,  0.000000, 1.000000, -0.000000>
}

light_source {
    <4.08,5.9,-1.01>
    color rgb<1, 1, 1>
}

camera {
    location  <0, 0, 0>
    look_at  <0, 0, -1>
    right <-1.7777777777777777, 0, 0>
    up <0, 1, 0>
    angle  49.134343
    rotate  <-21.561319, -47.121779, 0.000001>
    translate <-8.163394, 5.401933, 7.580114>
}


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Attachments:
Download 'smoke_smoke_domain.df3.dat' (1053 KB)

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