Zeger Knaepen <zeg### [at] povplace com> wrote:
> I don't see how it's a workaround.
Well it's not a solution, it's just a convincing substitute for many situations.
For example you could use an array of area lights to sort of fake the soft
shadows for an omni-directional point light, and whilst it won't quite be as
good or behave in quite the right way, it could still be convincing enough for
most purposes.
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