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"Nekar Xenos" <nomail@nomail> wrote:
> Regarding Anthony D Baye's request for volumetric textures, I've thrown together
> 3 examples. The code is in p.b.sf. Am I on the right track with any of these
> examples Anthony?
>
> -Nekar Xenos-
The first and last are what I had in mind for effect, but I was wanting to
achieve it solely through the use of a texture, not a composite object.
The second image is not really what I was talking about, but it's a very cool
use of media. What's with the hard shadow on the lower left?
I might concede the point here, I suppose. I had forgotten that Material
encapsulated Interior.
Regards,
A.D.B.
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