POV-Ray : Newsgroups : povray.general : fabric simulation : Re: fabric simulation Server Time
5 Jul 2024 09:37:39 EDT (-0400)
  Re: fabric simulation  
From: Anthony D  Baye
Date: 8 Jan 2015 00:05:00
Message: <web.54ae0feed1f9e5adbd92286f0@news.povray.org>
"jhu" <nomail@nomail> wrote:
> "Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> > it would be awesome if povray had this:
> > http://www.cs.cornell.edu/projects/ctcloth/
> >
> > unfortunately, it would require a database of df3 files -- micron-resolution MRI
> > scans of cloth swatches...
> >
> > but the results are just fantastic.
> >
> > Regards,
> > A.D.B.
>
> Meh, easier to just use Blender's cloth simulator. Come to think of it, I think
> the old Megapov had some sort of cloth simulating thing.

I find Blender to be a massive pain to use.  I can't import my models into it
from povray, which is the only place I ever create models, and the interface is
a clunky mass of mystery meat.

Aside from that, you're left trying to find a triangle resolution that doesn't
leave the surface looking patchy.

I tried using Megapov's cloth simulator, once, and felt that there were way too
many parameters.

And lastly, sometimes it's more fun to do things the hard way, and sometimes,
the hard way is actually better than the easy way.

but, as you will.

I posted the link because I found the article interesting.

Regards,
A.D.B.


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