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clipka <ano### [at] anonymous org> wrote:
> Materials from stock commercial 3D models (like, say, from Renderosity,
> DAZ3D or the like) suffer from this very same problem: Someone starts
> with their favourite light setup, tweaks a figure's material until it
> looks good, and then sells it for money. But it never fits with other
> people's models, because they are tweaked to look best with some other
> light setup.
This is precisely why I included the parameters RC3M_Ambient and RC3M_Diffuse in
my Object Collection module RC3Metal.
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