POV-Ray : Newsgroups : povray.binaries.images : Secret Passage WIP (TINA CHeP) : Re: Secret Passage WIP (TINA CHeP) Server Time
1 Jun 2024 02:52:33 EDT (-0400)
  Re: Secret Passage WIP (TINA CHeP)  
From: Bald Eagle
Date: 7 Nov 2014 11:10:01
Message: <web.545cee09cbb3d8155e7df57c0@news.povray.org>
"s.day" <s.d### [at] uelacuk> wrote:
> have you also thought about using media to make a glow effect where the bulb is,
> will slow things down a bit but is a nice effect.

Yes, I might look into that, though given my struggle with a simple light
source, I'm gonna wait until after I finish crafting the rest of the scene
before I pop open another can of hairy media worms...

I tried the area lights, and they look really nice - though 4x4 was too much I
thought, in terms of render time and shadow-removal.  Goldilocks seems to like
3x3.  :)

I did the following render at 1751 x 1347, (3 times the pixels of 1024x768) no
aa to be able get some detail and zoom in on certain areas of interest.
So now I have the bulbs, the area lights, a decorative border to the hardwood
floor, a true 3D carpet which is parse-time hog (40 sec rather than 15 - I know,
I know - weep for me), and some (not enough) minor fixes.
One of my poplars decided to peek in and give the scene a bit of Art Nouveau
flavor...

I have some more items to craft, textures to add or fix, details to ponder, and
scene elements to pull into perceivable view.
All of the furniture is surely going to take me a few pots of coffee to
decorate.
Sean - could you school me on how to add all of that decoration?

I'm also having a mental block on all of TOK's copious examples of linearly
progressing along a spline.  Crayons and sock puppets, please.

Overall, it looks good to ME, but I haven't yet decided to play with the
radiosity settings, or know why I would.  Maybe I'll see what I can get let this
chug on over the weekend.

http://postimg.org/image/dj3r5v5np/


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