POV-Ray : Newsgroups : povray.binaries.images : A puzzling problem : Re: A puzzling problem Server Time
5 Jul 2024 08:41:16 EDT (-0400)
  Re: A puzzling problem  
From: Bald Eagle
Date: 7 Nov 2014 10:25:00
Message: <web.545ce417eb43a3ad5e7df57c0@news.povray.org>
"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:

> the following snippet is from geometry.pov, and I believe this is where the
> problem is:
>         push(array[3] { t1[1] + baseVec*baseLen/3, t1[0], t1[1] })
>         push(array[3] { t1[0],
>                         t1[1] + baseVec*baseLen/3,
>                         t1[2] - baseVec*baseLen/3 })
>         push(array[3] { t1[1] + baseVec*2*baseLen/3, t1[0], t1[2] })
>
> if I comment out the second push operation, the ugliness goes away,

What's a push operation? - I didn't see anything under arrays in the docs, and a
quick search in the help index didn't pull anything up.

All I can say is, that from my ignorant standpoint, I'd start with "Which one of
these 3 things doesn't look like the other 2".  The second push is the only one
with TWO mathematical operations.

I'd start by messing with that and passing values to a debug stream.


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