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William F Pokorny <ano### [at] anonymous org> wrote:
> On 10/06/2014 03:33 AM, jhu wrote:
> > Blender particles, export to Povray. Takes longer to render than I expected.
> >
> Looks cool.
>
> As for render performance, I wonder if this not the kind of scene which
> would benefit from Pov-Ray 3.7's relatively new "BSP (Binary Space
> Partitioning) tree bounding" ?
>
> I played with the option 3-4yrs back. For me it sometimes helped, but
> more often not. I though, tend to do a lot of scenes with just a few
> shapes. With 500K objects front to back maybe +BM2 would really help?
>
> Bill P.
+BM2 was set. It took 12 hours to render (vs. 10s in Blender), although 500k
hairs is also a little overkill for something this small.
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