POV-Ray : Newsgroups : povray.binaries.images : A hair ball I coughed up : Re: A hair ball I coughed up Server Time
5 Jul 2024 08:40:40 EDT (-0400)
  Re: A hair ball I coughed up  
From: jhu
Date: 7 Oct 2014 00:00:01
Message: <web.5433646c342e6baed19b0ec40@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 10/06/2014 03:33 AM, jhu wrote:
> > Blender particles, export to Povray. Takes longer to render than I expected.
> >
> Looks cool.
>
> As for render performance, I wonder if this not the kind of scene which
> would benefit from Pov-Ray 3.7's relatively new "BSP (Binary Space
> Partitioning) tree bounding" ?
>
> I played with the option 3-4yrs back. For me it sometimes helped, but
> more often not. I though, tend to do a lot of scenes with just a few
> shapes. With 500K objects front to back maybe +BM2 would really help?
>
> Bill P.

+BM2 was set. It took 12 hours to render (vs. 10s in Blender), although 500k
hairs is also a little overkill for something this small.


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