"s.day" <s.d### [at] uelacuk> wrote:
> ... but to be sure I think I would have to see the
> same scene with each effect applied..
>
> Sean
Here is an image, which shows what I mean with artefacts related to be dependent
on 16 bit depth heightfields.
At least there aren't such artefacts with method 1.
Norbert
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