"Norbert Kern" <nor### [at] t-onlinede> wrote:
> The second approach circumvents an obvious problem - alpha-mapped objects.
>
> Here a depthmap of the scene is used as a heightfield and objects are placed and
> rotated according to it.
> Obviously there is some room to improvements...
>
>
> Norbert
The results are excellent, they are both great images, I think this is my
favourite though for the effect but to be sure I think I would have to see the
same scene with each effect applied..
Sean
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