POV-Ray : Newsgroups : povray.binaries.images : Proof of concept: The wind in the reeds : Re: Proof of concept: The wind in the reeds Server Time
6 Oct 2024 05:11:11 EDT (-0400)
  Re: Proof of concept: The wind in the reeds  
From: MichaelJF
Date: 20 Sep 2014 13:55:01
Message: <web.541dbeafefc7654267e7dca90@news.povray.org>
"s.day" <s.d### [at] uelacuk> wrote:
> Hi Thomas,
>
> This is looking really great, I pobably am missing some step but how exactly can
> you bend a mesh2 object in pov?
>
> Thanks
>
> Sean

If you have a proper inside vector you can bend mesh2 objects with the approach
by Chris Colefax. In this case, mesh2 objects can be handled like other CSG
objects (spheres, boxes and so on). I have done this with my snails
(http://www.tc-rtc.co.uk/imagenewdisplay/stills/index345.html) which consists of
a mesh2 object and a blob with thousands of components. In fact I did not
understood Chris's parameters and wrote an own approach, but very similiar to
Chris, since I judged it easier to implement it by myself than to understand his
parametrisations.

@Thomas: The Mud Maid at the "Lost Gardens of Heligan" (I spend my holydays this
year very close to this garden) is a sculpture consisting of mud, clay, cement,
gras, ivy and moss and she is laying at the left side of her body to the ground,
so no much grass at the left side if standing;-)

Best regards,
Michael


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